Specific Rules for Diplomacy National World Cup tournament (edition two)
(a) The tournament is organized in two rounds.
(b) The team incorporating the best results on the last round will receive the team trophy.
(c) The council will serve as ultimate recourse in the event of litigation. The council will be stemmed of people preferably not involved in any of the teams, and its functioning mode is outside the scope of this document.
DECISIVE DOCUMENT |
English |
OFFICIAL LANGUAGE |
English |
OFFICIAL MAP |
Hasbro international |
CONDITIONS ON PARTICIPANTS |
To be able to negotiate in English |
PREREQUISITE NUMBER OF TEAMS OR INDIVIDUALS |
14 teams |
ROUNDS |
2 |
LAST DIPLOMATIC YEAR PLAYED |
No game will go beyond the diplomatic year 1911. |
SCORING SYSTEM |
The scoring obeys the system “Detour' , namely:
O 110 points for the winner, O 0 point for the others,
O 2 points for each surviving player, O 1 point per owned centre for each surviving player, O 4 points for the first player; 3 for the second; 2 for the third; 1 for the fourth (in case of tie points are allocated as the lowest position (2nd and 3rd tied both get 2 points but a twice tied fourth place or a three time tied third place yield no point)) O the leader gets as a bonus the difference of his number of centres with the second (only if alone), O all points are standardized so that the total of all scores is 100 (all divided by total and multiplied by 100) O after this, eliminated players get 0.25 points per year survived no more than 2 points (an elimination at the end of diplomatic year 1902 yields 0.25 points and so on).
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ADVANCEMENT |
The 7 best nations (not exactly teams) from round one will advance to round two |
CALCULATION OF NUMBER OF TOLERATED NMR (No Move Received) BEFORE CD (Civil Disorder) |
One will use the number of NMR averaged of the team and the player instead of the number of NMR of the player himself, established the following way : Nanp = ((5 * nnp) + nnt)/12 Where :
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MEDIAN AND END SYNCHRONIZATION |
End only. |
USE OF THE COMMITEE |
Council serves as committee |
RESTRICTIONS ON CROSS GAMING |
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RIGHT TO BE IN MORE THAN ONE GAME |
No right |
IDENTITIES OF PLAYERS IN GAMES |
Known |
TIE BREAKERS FOR INDIVIDUAL TITLE (INFORMAL) |
In the event of equality between players on different table, the following criteria is used:
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TIE BREAKERS FOR TEAM TITLE |
In the event of equality between teams, the following criteria is used:
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TIE BREAKERS FOR ADVANCEMENT |
In the event of equality between teams, the following criteria is used:
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ROUND START |
Third Sunday of September |
(a) Round one will have at least 14 boards; round two will have exactly 7 boards.
(b) All rounds are team rounds.
(c) The 7 best teams from round one will advance to round two, but some teams may merge. See paragraph 8 below for more details.
(d) In order to establish countries and linkages the reference definition of countries will be one of the following (available on the hosting site):
ONU list (United nations) - preferably
Olympics list
FIDE list (International Chess Federation)
FIFA list (International Soccer Federation)
IRB list (International Rugby Federation)
(e) Diplomacy playing countries of players are assigned at team level.
(f) Should a player decline to play or quit a game, team captain will be in charge of finding replacement.
[] Exceptions or issues arising from these clarifications shall be appealed to the Diplomacy Cup Council for resolution. (after examination of arguments presented by potential team members.)
(a) Registration of all players on the site before first Sunday of September
(b) Teams are formed by organizer on that same date
(c) Captain elected before following by next Sunday
(d) Notification to organizer of the allocation of the powers to the players (for every team) before following next Sunday
(e) Publication of the composition of the games on by organizer on that same date
(f) One full week for first negotiations
(g) Notification to organizer of committee representatives (for every team) before following next Sunday
(h) First deadline spread out over the following week (to have more time to help those which have a hard time)
(i) First report on following Sunday (effective beginning)
(a) Notification to organizer of the allocation of the countries to the players and representative (for every team) before second Sunday
(e) Publication of the composition of the games on by organizer on that same date
(f) One full week for first negotiations
(h) First deadline on next Thursday
(a) End diplomacy year 1901 before mid October 2010
(b) End diplomacy year 1902 before mid November 2010
(c) End diplomacy year 1903 before end November 2010
(d) End diplomacy year 1904 before end December 2010
(e) End diplomacy year 1905 before mid January 2011
(f) End diplomacy year 1906 before mid February 2011
(g) End diplomacy year 1907 before mid March 2011
(h) End diplomacy year 1908 before mid April 2011
(i) End diplomacy year 1909 before mid May 2011
(j) End diplomacy year 1910 before end May 2011
(k) End diplomacy year 1911 before mid June 2011
(l) Before the end of June: publication of all the secondary trophies.
(a) Similar to first round
NAME |
PERSON IN CHARGE |
TBD |
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Organizer: Jeremie Lefrancois
Director: Dorian Love
Assistant director: Jeremie Lefrancois
Committee mailing list : DiplomacyWorldCupCouncil@yahoogroups.com
Gazette mailing list: DiplomacyWorldCup@yahoogroups.com
Cross gaming mailing list for: none
Reference website : http://www.stabbeurfou.org/
Forum: On the reference site.
The idea behind the Diplomacy National World Cup is to play a team tournament with the same spirit as the Soccer World Cup, I.e. regrouping on a national bounds.
Committee is the WCC (World Cup Council) composed of elected voting members, and observers, all sitting in a YAHOO mailing list.
The election of the WCC is outside the scope of this document.
Since this is a national based event, the team creation will be performed at the tournament level, as explained here after.
(a) Volunteers for participation to the Diplomacy World Cup tournament will register individually for round one.
A volunteer is encouraged to express several nationalities according to :
Passport,
place of birth,
place of residency,
nationality of parent.
All information useful to determine nation lists in which the player may be affected must be provided, as well as :
(name, family name, e-mail address),
language(s) spoken,
place of residence.
(b) The organizer will group the participants into lists according to nationality (a list of acceptable nationalities is defined in paragraph 3).
(c) Registration of completed team is encouraged, as long as all team members are from same country, as the team accepts to be completed by lonely players from the country if necessary, and that the team may be merged on the second round since there is no more than one team per country on round two.
(d) When the deadline for registration approaches:
(*) Lists may be dis joined by organizer:
That may be according to language, for instance:
Spanish list may be split into Catalan and Castilian speaking teams;
Belgium list may be split into French and Flemish speaking teams.
Canadian list may be split into French and English speaking teams.
That may be according to regions, for instance:
British list may be split into Welsh, Scottish, Northern-Irish and English teams.
That may be according to time zones, for instance :
American and Canadian lists may be split into PST (west coast), CST, MST, EST (east coast).
(*) Lists may be merged by organizer :
That may be according to region (two lists of countries from the same continent), for instance:
Argentinian and Brazilian lists may merge.
That may be according to language (two lists of countries with the same one), for instance:
Serbian and Polish lists may merge.
Note : organizer will be more strict on nationality issues than in first edition.
(e) When the deadline is reached, players within a same list will elect their captain.
The members of the team vote. That will preferably be the best ranked player in national face to face championship. Vote will be done preferably by groups themselves. Vote will be public unless one member asks it to be secret (in which case it will be organized by the organizer).
Then the captain will designate :
the seven official players,
the substitute players,
the lieutenant (assistant captain),
The captain may not bring in the team more than two players from outside the original list.
Lastly, the captain will organize the diplomacy power allocation and register the whole team. Captain will have last word in case of conflicts in country allocation
(f) Some teams from round two may have a special status, and be linked one to another, because they stem different parts of the same country or because there were so many players from the country that it had to be divided according level of performance from round one. In this case only the best ranked of the linked teams may reach the final (the third round). This must be clear in the name of the team “USA 1”, “USA 2” etc...
(g) Teams will be divided in groups of at least seven teams each and in an as even as possible division. Teams from same country (if applicable) will be distributed in different sub tournaments as much as possible. A separate round will be held for each groups. Instead of selecting the best seven teams to reach the second round, the seven best teams will be selected from all groups as evenly as possible. The same tie breakers will apply as if the teams were in the same group. Teams are rated according to their rank in their sub tournament (first criterion) and their score in their sub tournament (second criterion), that will help to compare two teams from same country (because only one may qualify).
METHOD FOR ADVANCEMENT FROM ROUND ONE TO ROUND TWO
STEP 1.
Rank all
tournament participants in order by the following criteria: ii) Apply same tie breakers as if in same tournament between teams from different tournaments ( Note : There is a tie between two teams in different tournaments if the number of points as displayed in the ranking is the same (calculations will not redone to have more precision)
STEP 2. Starting at the top of the list from step 1, ask the question of each team:- "Does a team from this country appear higher up on the list?" If the answer is "yes" then that team can not qualify. If the answer is "no" then they are through to the final. |
Example :
23 teams, Group A will comprise 8 teams; Group B will comprise 8 teams; Group C will comprise 7 teams. Will reach round two : the two first from Group A,B and C and the best third according to the original tie breakers (sum of scores, number of victories, number of survivals etc..)
(a) Once the seven countries for the second round are determined, only those countries are eligible for the Diplomacy World Cup title. Scores to determine the title using the scoring system will be based entirely on second round play. Since only one team from any country can advance, the team name for the second round will be the exact name of the country it represents.
(b) The Team Captain and management structure from the winning team in Round 1 is the Team Captain and management structure for Round 2 (and if replacements in the management structure for Round 2 are needed they come from that Round 1 team structure, e.g. Team Captain wishes to resign, the Team Lieutenant is first in line to take over). Assembling the team of players from their country for Round 2 is their responsibility, but at least THREE of the seven players put forward (actually assigned a country at round 1 start) must be players from their qualifying Round 1 team.
(a) Any team with a player at some point removed from a game (because of too many incidents for instance) and not replaced for a full week causes the team to be disqualified. A disqualified team may not reach the following round or win the title.
Change |
Reason |
Scoring system switches to Detour. |
This system is was favoured by a vote in the Diplomacy World Cup Council. |
Countries in other lists than ONU are accepted. |
This to allow a Scottish team, as in the Soccer World Cup. |
Games will run slightly faster Wait period for missing orders is 24 hours instead of 48 hours. |
This because many players complained games are too slow. |
No restriction on gazette (message liable to contain “diplomatic” statements are accepted even if it leads to escalation.) |
This because this restriction makes a tournament a bit “dull” lacking memorable and animated conversation. |
Team must keep one players instead of five. |
This to allow a better merge of all the teams from round one to round two and turn off competition between linked teams in first round. |
Teams not replacing a player are disqualified. |
This, to encourage team captains to find players. |