Specific Rules for Diplomacy National World Cup tournament (edition two)

1.  Summary

(a) The tournament is organized in two rounds.

(b) The team incorporating the best results on the last round will receive the team trophy.

(c) The council will serve as ultimate recourse in the event of litigation. The council will be stemmed of people preferably not involved in any of the teams, and its functioning mode is outside the scope of this document.

2.  Specificities

DECISIVE DOCUMENT

English

OFFICIAL LANGUAGE

English

OFFICIAL MAP

Hasbro international

CONDITIONS ON PARTICIPANTS

To be able to negotiate in English

PREREQUISITE NUMBER OF TEAMS OR INDIVIDUALS

14 teams

ROUNDS

2

LAST DIPLOMATIC YEAR PLAYED

No game will go beyond the diplomatic year 1911.

SCORING SYSTEM

The scoring obeys the system “Detour' , namely:

  • For an outright victory (i.e. 18 centres or more):

O 110 points for the winner,

O 0 point for the others,

  • For a different ending:

O 2 points for each surviving player,

O 1 point per owned centre for each surviving player,

O 4 points for the first player; 3 for the second; 2 for the third; 1 for the fourth (in case of tie points are allocated as the lowest position (2nd and 3rd tied both get 2 points but a twice tied fourth place or a three time tied third place yield no point))

O the leader gets as a bonus the difference of his number of centres with the second (only if alone),

O all points are standardized so that the total of all scores is 100 (all divided by total and multiplied by 100)

O after this, eliminated players get 0.25 points per year survived no more than 2 points (an elimination at the end of diplomatic year 1902 yields 0.25 points and so on).


ADVANCEMENT

The 7 best nations (not exactly teams) from round one will advance to round two

CALCULATION OF NUMBER OF TOLERATED NMR (No Move Received) BEFORE CD (Civil Disorder)

One will use the number of NMR averaged of the team and the player instead of the number of NMR of the player himself, established the following way :

Nanp = ((5 * nnp) + nnt)/12

Where :

  • nanp = number of averaged NMR of the player;

  • nnp = number of NMR of the player;

  • nnt = a number of NMR of the team

MEDIAN AND END SYNCHRONIZATION

End only.

USE OF THE COMMITEE

Council serves as committee

RESTRICTIONS ON CROSS GAMING

  • No restriction on negotiations between players of different games

  • No restriction on negotiations between team captains.

  • No restriction on public subjective statements

RIGHT TO BE IN MORE THAN ONE GAME

No right

IDENTITIES OF PLAYERS IN GAMES

Known

TIE BREAKERS FOR INDIVIDUAL TITLE (INFORMAL)

In the event of equality between players on different table, the following criteria is used:

  1. A player in a better ranked team is given priority,

  2. A player with a harder country (sum of scores on the round) is given priority

  3. A player with fewer centres is given priority (this values ranking points).

TIE BREAKERS FOR TEAM TITLE

In the event of equality between teams, the following criteria is used:

  1. Greater number of victories (excluding shared victories),

  2. Greater number of survivals,

  3. Smallest sum of centres on all game (the team wins which has the less in order to award points of position and survival)

  4. If there is still several ties, the victory is shared between the teams.

TIE BREAKERS FOR ADVANCEMENT

In the event of equality between teams, the following criteria is used:

  1. Greater number of victories (excluding shared victories),

  2. Greater number of survivals,

  3. Smallest sum of centres on all game (the team wins which has the less in order to award points of position and survival)

  4. If there is still several ties, drawing of lots.

ROUND START

Third Sunday of September

3.  Round advancement and assignment

(a) Round one will have at least 14 boards; round two will have exactly 7 boards.

(b) All rounds are team rounds.

(c) The 7 best teams from round one will advance to round two, but some teams may merge. See paragraph 8 below for more details.

(d) In order to establish countries and linkages the reference definition of countries will be one of the following (available on the hosting site):

(e) Diplomacy playing countries of players are assigned at team level.

(f) Should a player decline to play or quit a game, team captain will be in charge of finding replacement.

[] Exceptions or issues arising from these clarifications shall be appealed to the Diplomacy Cup Council for resolution. (after examination of arguments presented by potential team members.)

4.  Preparation schedule (2010) (indicative)

4.1 First round

(a) Registration of all players on the site before first Sunday of September

(b) Teams are formed by organizer on that same date

(c) Captain elected before following by next Sunday

(d) Notification to organizer of the allocation of the powers to the players (for every team) before following next Sunday

(e) Publication of the composition of the games on by organizer on that same date

(f) One full week for first negotiations

(g) Notification to organizer of committee representatives (for every team) before following next Sunday

(h) First deadline spread out over the following week (to have more time to help those which have a hard time)

(i) First report on following Sunday (effective beginning)

4.3 Second round

(a) Notification to organizer of the allocation of the countries to the players and representative (for every team) before second Sunday

(e) Publication of the composition of the games on by organizer on that same date

(f) One full week for first negotiations

(h) First deadline on next Thursday

5.  On going schedule (indicative)

5.1 First round

(a) End diplomacy year 1901 before mid October 2010

(b) End diplomacy year 1902 before mid November 2010

(c) End diplomacy year 1903 before end November 2010

(d) End diplomacy year 1904 before end December 2010

(e) End diplomacy year 1905 before mid January 2011

(f) End diplomacy year 1906 before mid February 2011

(g) End diplomacy year 1907 before mid March 2011

(h) End diplomacy year 1908 before mid April 2011

(i) End diplomacy year 1909 before mid May 2011

(j) End diplomacy year 1910 before end May 2011

(k) End diplomacy year 1911 before mid June 2011

(l) Before the end of June: publication of all the secondary trophies.

5.2 Second round

(a) Similar to first round

6.  Teams

NAME

PERSON IN CHARGE

TBD


7.  Institutions

Organizer: Jeremie Lefrancois

Director: Dorian Love

Assistant director: Jeremie Lefrancois

Committee mailing list : DiplomacyWorldCupCouncil@yahoogroups.com

Gazette mailing list: DiplomacyWorldCup@yahoogroups.com

Cross gaming mailing list for: none

Reference website : http://www.stabbeurfou.org/

Forum: On the reference site.

8. Additional information

The idea behind the Diplomacy National World Cup is to play a team tournament with the same spirit as the Soccer World Cup, I.e. regrouping on a national bounds.

Committee is the WCC (World Cup Council) composed of elected voting members, and observers, all sitting in a YAHOO mailing list.

The election of the WCC is outside the scope of this document.

Since this is a national based event, the team creation will be performed at the tournament level, as explained here after.

8.1 Round one creation

(a) Volunteers for participation to the Diplomacy World Cup tournament will register individually for round one.

A volunteer is encouraged to express several nationalities according to :

All information useful to determine nation lists in which the player may be affected must be provided, as well as :

(b) The organizer will group the participants into lists according to nationality (a list of acceptable nationalities is defined in paragraph 3).

(c) Registration of completed team is encouraged, as long as all team members are from same country, as the team accepts to be completed by lonely players from the country if necessary, and that the team may be merged on the second round since there is no more than one team per country on round two.

(d) When the deadline for registration approaches:

(*) Lists may be dis joined by organizer:

That may be according to language, for instance:

That may be according to regions, for instance:

That may be according to time zones, for instance :

(*) Lists may be merged by organizer :

That may be according to region (two lists of countries from the same continent), for instance:

That may be according to language (two lists of countries with the same one), for instance:

Note : organizer will be more strict on nationality issues than in first edition.

(e) When the deadline is reached, players within a same list will elect their captain.

The members of the team vote. That will preferably be the best ranked player in national face to face championship. Vote will be done preferably by groups themselves. Vote will be public unless one member asks it to be secret (in which case it will be organized by the organizer).

Then the captain will designate :

The captain may not bring in the team more than two players from outside the original list.

Lastly, the captain will organize the diplomacy power allocation and register the whole team. Captain will have last word in case of conflicts in country allocation

(f) Some teams from round two may have a special status, and be linked one to another, because they stem different parts of the same country or because there were so many players from the country that it had to be divided according level of performance from round one. In this case only the best ranked of the linked teams may reach the final (the third round). This must be clear in the name of the team “USA 1”, “USA 2” etc...

(g) Teams will be divided in groups of at least seven teams each and in an as even as possible division. Teams from same country (if applicable) will be distributed in different sub tournaments as much as possible. A separate round will be held for each groups. Instead of selecting the best seven teams to reach the second round, the seven best teams will be selected from all groups as evenly as possible. The same tie breakers will apply as if the teams were in the same group. Teams are rated according to their rank in their sub tournament (first criterion) and their score in their sub tournament (second criterion), that will help to compare two teams from same country (because only one may qualify).



METHOD FOR ADVANCEMENT FROM ROUND ONE TO ROUND TWO


STEP 1.

Rank all tournament participants in order by the following criteria:
i) Rank in sub tournament (ie the n winners will fill spots 1st to 3rd, the n 2nds 4th to 6th, the n 3rds 7th to 9th and so on)
ii) Within these groups who all have the same ranking, rank according to number of points. 

ii) Apply same tie breakers as if in same tournament between teams from different tournaments (

Note : There is a tie between two teams in different tournaments if the number of points as displayed in the ranking is the same (calculations will not redone to have more precision)


STEP 2.

Starting at the top of the list from step 1, ask the question of each team:- "Does a team from this country appear higher up on the list?" If the answer is "yes" then that team can not qualify. If the answer is "no" then they are through to the final.



Example :

23 teams, Group A will comprise 8 teams; Group B will comprise 8 teams; Group C will comprise 7 teams. Will reach round two : the two first from Group A,B and C and the best third according to the original tie breakers (sum of scores, number of victories, number of survivals etc..)

8.3 Round two creation

(a) Once the seven countries for the second round are determined, only those countries are eligible for the Diplomacy World Cup title. Scores to determine the title using the scoring system will be based entirely on second round play. Since only one team from any country can advance, the team name for the second round will be the exact name of the country it represents.

(b) The Team Captain and management structure from the winning team in Round 1 is the Team Captain and management structure for Round 2 (and if replacements in the management structure for Round 2 are needed they come from that Round 1 team structure, e.g. Team Captain wishes to resign, the Team Lieutenant is first in line to take over). Assembling the team of players from their country for Round 2 is their responsibility, but at least THREE of the seven players put forward (actually assigned a country at round 1 start) must be players from their qualifying Round 1 team.

8.3 Special rule

(a) Any team with a player at some point removed from a game (because of too many incidents for instance) and not replaced for a full week causes the team to be disqualified. A disqualified team may not reach the following round or win the title.

8. Summary of changes since edition one


Change

Reason

Scoring system switches to Detour.

This system is was favoured by a vote in the Diplomacy World Cup Council.

Countries in other lists than ONU are accepted.

This to allow a Scottish team, as in the Soccer World Cup.

Games will run slightly faster Wait period for missing orders is 24 hours instead of 48 hours.

This because many players complained games are too slow.

No restriction on gazette (message liable to contain “diplomatic” statements are accepted even if it leads to escalation.)

This because this restriction makes a tournament a bit “dull” lacking memorable and animated conversation.

Team must keep one players instead of five.

This to allow a better merge of all the teams from round one to round two and turn off competition between linked teams in first round.

Teams not replacing a player are disqualified.

This, to encourage team captains to find players.